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Ray Tile Engine

Ray Tile Engine V.0.2 beta

Submitted by ookpalm on Mon, 03/08/2010 - 17:40

The new beta version of Ray Tile Engine is complete. You can try it at http://play.ookpalm.com/ray-tile-engine-b2/ I added collision detection and tile graphic sorting and a sound engine. Use arrow keys to move avatar. Graphics from Lostgarden.com

Ray Tile Engine V.0.1 beta

Submitted by ookpalm on Fri, 01/22/2010 - 09:26

Ray Tile Engine V.0.1 beta is ready. The frame rate per second is good. All assets are managed by XML files. Try it at http://play.ookpalm.com/ray-tile-engine-b1/

Tile graphics from Kyledove at http://www.pokecommunity.com/showthread.php?t=154214

Ray Tile Engine

Submitted by ookpalm on Wed, 01/13/2010 - 17:56

I have started working on a new tile based engine called "Ray Tile Engine". This engine is expected to let users create tile based games without a single line of coding.

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